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HerbieG

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4 things:
1. Improve the controls, especially the mid-air control could use some work, for example when you want to turn around while falling down it takes too much time for ninja to react; also the wall jump could be better;
2. When there is too much red or green blood on the screen the game becomes laggy as hell;
3. Sometimes the jetpack fails to turn on immediately;
4. Could use a reset stage button.

Frozennnn responds:

Hi thanks for the feedback i will add this features and make and update. Thanks for play the game

Sokoban meets match 3 :-) Nice work :-)

StuartsPixels responds:

Thanks :)

So there is an end? :-)
The game is nice, controls and mechanics are good.
You could add few more features to make the game even more interesting, like an endless mode with a highscore board, maybe some moving obstacles, something to collect during the game etc.
One thing: the initial screen display makes the instructions too much to the left, to fix it just change the start position of the cube. Currently to see them you need to walk a bit to the left at the beginning.

Excelsionn responds:

The End is far away be brave to reach it .
I'm changing block's position now '
The game doesn't have any moving obstacles or things to collect but i'm looking forward that the part 2 will have more fun
I spent a lot of time making this game alone and I don't know a lot of things , it's kinda hard to make music and draw and etc , the part 2 will be better I promise !

For some reason you cannot put fruit in the basket from above.

HenkeRino responds:

yeah I should have changed the hitbox on the basket. Thanks for the feedback!

The game is nice but I got one general accusation: it is too luck-based. Especially in the levels in which there are gaps between rows or columns it is painful, because no matter how hard you will try if the game won't give you the pieces you need to match you will have no chance to win. It should be more purely skill-based.

turtlesf responds:

I admit, it is even more luck based than the previous game, which is a little unfortunate how that played out. It is not all that different from my other two matching games (not counting Temple Pop) in the luck department. They are more like action puzzles and not really puzzles because they lack a correct solution. I'm glad that you've played a lot of my games, thanks.

Few things:

1. Make the game clear the screen when you are buying lives, because at the current state often it is completely pointless - you lose lives instantly after you go back to the game.
2. You write a lot about what you have done while creating the game, but there is no description of the game itself and this is the most important. For example - what are the darts for?
3. The slowing down seems to be not working, I already bought 2 upgrades of this and the balloons did not slow down. Or it is being activated in some way? Again - no description.

ErnieTheMighty responds:

Thank you so much for this feedback!

I'll add appropriate description right now! :D

I'll try to fix the lives problem on the next update. o7

The game is good and challenging, but I'm not sure if all the combinations of falling balls are avoidable. You should also expand the gaps between them - not to make the game easier, but because sometimes after one spin the "gate" is not responding immediately to another pressing of the arrow key and we got a fail. Oh - and those ads every few reloads are a bit irritating...

DemoBoy responds:

Cheers. I'll sort the ads out so they show less frequently.

A very good game with lots of potential! :-) I hope this is only a demo and you will even expand it, because it has a chance of even being an RPG. You could for example add some abilities of the character, earning experience points, gaining levels etc. Also the math operations could become even harder at the later stage, because currently they are rather easy ones. Oh, and there is definitely more potential for adding medals ;-)

IRGS responds:

These will all be implemented later on, I thank you and appreciate your opinion.

The game is a great-and hard skill-avoid one, but definitely there has to be some mess with the secret medals. I presume they depend on the score, but if so, then everybody with the score higher than @fuckoffasshole's should have obtained the Maximum Speed medal, while @Kabuya and @TheGearBrother did not. Also with his score, @DJDarkDash should have easily had all of the medals. Presuming from the moment it unlocked for me, maybe even @NeonSpider should have also earned the Super Speed medal. That issue has to be fixed.

CoderTomato responds:

The issue has been fixed. Although I have sent you a Private Message explaining the issues in detail.

Another nice game with good puzzles :-) The only minus is the fact that the final medal is not working.

selfdefiant responds:

Fixed, thanks!

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