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Ok, I finished a game... no, I finished not a game... maybe again no? But one thing is for sure: a lot of trial and error and I still don't get this "game" ;-) I couldn't find any rule in what should I do to make the cats run, jump, run and jump at the same time, I only recognized that on some levels fast "reality changes" are essential.
And! One complain ;-)
According to the Schrödinger's Paradox all found cats should count as alive, because they are dead & alive at the same time :-)
And this is also how this game is a game and is not a game at the same time :-)

whileworking responds:

Thanks! But no, that's not right. Once you open the box, You are the observer, this is where the quantum superposition ends!

Nice and even partially innovative puzzle game :-) I only don't understand why my score is not on the board? Obviously yound also passed 10 000 points, but his score is only 7000.

TrickDexter responds:

Yes, it is a bug in some way. Score is entering the board when game over. (fixed)
Thank you for your review.

I must say that the game is surprisingly addictive :-)
Requires 100% concentration all the time :-)
But for 5 stars it is not enough.
There are some irritating things in it:
1. The guy you are controlling is following the mouse movement with a slight delay;
2. Sometimes the game is creating subsequent platforms in a way in which you are unable to reach the second one from the first one:
a) first case is when you are on a platform on the very left on the screen and the next one is located to the very right or vice versa; when you add that delay I mentioned earlier - there is no way you can reach it;
b) second case: not so rarely you are not able to reach another platform even if it is just above you because of the distance between them or because the game is not considering hitting of the next platform even if you definitely touch it enough to get a bounce;
3. The double points bonuses in the current state are useless, because if you decide to pick one of them - you will likely fall. To make them useful you should add at least a one-time double height jump bonus when touching them - or an ability to click one time to reach the next platform.
If you would improve the game - I would add more stars :-) First - very good game, then - 5 stars, that is the proper sequence :-)

orion1220 responds:

i Will hopfully make This polished up the menu thing Just really got at me and i uploaded

4 things:
1. Improve the controls, especially the mid-air control could use some work, for example when you want to turn around while falling down it takes too much time for ninja to react; also the wall jump could be better;
2. When there is too much red or green blood on the screen the game becomes laggy as hell;
3. Sometimes the jetpack fails to turn on immediately;
4. Could use a reset stage button.

Frozennnn responds:

Hi thanks for the feedback i will add this features and make and update. Thanks for play the game

So there is an end? :-)
The game is nice, controls and mechanics are good.
You could add few more features to make the game even more interesting, like an endless mode with a highscore board, maybe some moving obstacles, something to collect during the game etc.
One thing: the initial screen display makes the instructions too much to the left, to fix it just change the start position of the cube. Currently to see them you need to walk a bit to the left at the beginning.

Excelsionn responds:

The End is far away be brave to reach it .
I'm changing block's position now '
The game doesn't have any moving obstacles or things to collect but i'm looking forward that the part 2 will have more fun
I spent a lot of time making this game alone and I don't know a lot of things , it's kinda hard to make music and draw and etc , the part 2 will be better I promise !

For some reason you cannot put fruit in the basket from above.

HenkeRino responds:

yeah I should have changed the hitbox on the basket. Thanks for the feedback!

The game is nice but I got one general accusation: it is too luck-based. Especially in the levels in which there are gaps between rows or columns it is painful, because no matter how hard you will try if the game won't give you the pieces you need to match you will have no chance to win. It should be more purely skill-based.

turtlesf responds:

I admit, it is even more luck based than the previous game, which is a little unfortunate how that played out. It is not all that different from my other two matching games (not counting Temple Pop) in the luck department. They are more like action puzzles and not really puzzles because they lack a correct solution. I'm glad that you've played a lot of my games, thanks.

Few things:

1. Make the game clear the screen when you are buying lives, because at the current state often it is completely pointless - you lose lives instantly after you go back to the game.
2. You write a lot about what you have done while creating the game, but there is no description of the game itself and this is the most important. For example - what are the darts for?
3. The slowing down seems to be not working, I already bought 2 upgrades of this and the balloons did not slow down. Or it is being activated in some way? Again - no description.

ErnieTheMighty responds:

Thank you so much for this feedback!

I'll add appropriate description right now! :D

I'll try to fix the lives problem on the next update. o7

The game is good and challenging, but I'm not sure if all the combinations of falling balls are avoidable. You should also expand the gaps between them - not to make the game easier, but because sometimes after one spin the "gate" is not responding immediately to another pressing of the arrow key and we got a fail. Oh - and those ads every few reloads are a bit irritating...

DemoBoy responds:

Cheers. I'll sort the ads out so they show less frequently.

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