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HerbieG

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2 things:
1. Make a level select. It would make easier to get the 100% medals.
2. Definitely remove those graphic elements from the lower border of the screen! If you want to go that way - and sometimes you have to - these elements are covering the way you are going and you don't know if there is anything in front of you or not.

SMKS responds:

Removed graphic elements as you suggested!

1. Optimize the game. At a certain point with lots of projectiles on the screen the game becomes almost unplayable.
2. One stupid, ridiculous thing: if you upgrade yourself just a little bit too much you are killing the boss too early to get all stars! Now what? Am I supposed to reset all the progress and start from the scratch? There should be at least enough minions to get them. Generally, stars on the boss levels like these is not a good idea. In case described by me: at least add a button for resetting upgrades without resetting the progress of the game. -- star for this issue.
3. It is possible to move to the border of the screen and not be able to move anymore.
4. Another bug: few times the game displayed both the victory and defeat screens.

Frozennnn responds:

Thanks for the feedback i will upload a new version with some modifications soon like, the hard combo x30 some players cant beat and like you say boss its easy after upgrades, i will put the boss life relative to the upgrades and some other problems you say me

Thanks for play the game, and give me a very helpfull review

I must say that after your Atomic and Follow my lead games, which I really enjoyed, because they required thinking, this one is like a step back. I personally never liked those key-mashing games. First levels were easy, but for the latest ones and the time limit... sorry, ain't destroyin' the keyboard of my laptop for this, I respect my computer too much to do it :-)

blit-blat responds:

Haha, yeah you do have to suffer some wear & tear on your keyboard to complete this game! ;) And yeah, while this is different from Atomic and Just Follow My Lead I wouldn't say it's a step back, a step sideways certainly. It's always nice to try new things though! :)

I got a proposition for you: work with the players to create the versions of this game in various national languages and then this game will be 100% fair :-) You should also consider that there are some differences between the spelling of words in traditional English and its American version.

shajby responds:

Thanks for your comment :). Well I know that some words are spelled differently in British and American English but I think that I was quite careful to not include such words in this game. But if you find such a word let me know please :)

I definitely like the idea! Adding the gravity control is a good thing, enables the player to invite some strategies. Few things though:
1. The game is already hard on later stages, why not reducing the slippery of the lower border?
2. Change the place where the medals are appearing, I just lost because the medal covered the place where I was just trying to avoid some rockets.
3. What do I need to get the invincibility power up? Is this the rocket I am flying?
4. Are the medals cumulative or possible to collect in one playthrough only?

Flatthead responds:

Thank you for the suggestions! Minus the slippery border everything was updated. We are still looking into that issue.

@fuckoffasshole is 100% right, it is impossible to clear some levels in the time you set! Besides, in the hard mode it is extremely easy to get stucked with totally no moves as you cannot move the crystals upwards, below the purple obstacles. These levels are almost completely luck-based, not skill-based.

turtlesf responds:

In hard mode, making powerups is important. No more moves shuffle takes gravity into account. Hard mode is pretty brutal. Easy and medium allow more time.

In response to the PM, sorry for the confusion! The diagonal powerup is made by matching 5 of the same in a T or ∟ shape, not diagonally. The powerup itself clears crystals diagonally. I had explained that poorly, so I updated the description. I'm responding here instead of PM in case anyone else has the same problem.

This RPG fully deserves to be called epic! The subsequent problems to solve was sometimes extremely hard to guess, you always had to think "out of the box", because you never knew where the solution might be. I would risk a statement that it is the best (or one of the best) RPGs here on Newgrounds, it hooked me so much that I played it for last two days. And I am damn proud to be the first one to finish this! What's more? Great music, I always liked electro and dance tunes. Summarizing: my new favourite! All 5 stars from me, even with the problems with Firefox mentioned in the review before. If you will be making anything like this in the future - just let me know :-)

jacklehamster responds:

Wow, I'm so glad you liked it!

Could you check the game? I finished it twice, but did not get any medals.

jupitron responds:

Hi, please try again, there´s a new version up. Thanks a lot!

I would strongly argue about some of the levels, because there are really different logics possible.
Oh, the half levels medal is not working.

gamezhero responds:

fixed

Awesome game as always, but I must have taken one full star away from the score. Why? One thing irritated me: trophies are only available for the online saved slots. We are on Newgrounds, right? NG also has an ability to implement a saving system, based on NG account. The game should not force the player to create an external account just to get more in-game bonuses. One more thing, are these trophies in fact the quests needed to obtain the last medal? If so, it is unacceptable and maybe it would even be the case for the medal Moderators. If you submit a game on Newgrounds - make everything available for its users.

IriySoft responds:

Locking trophies for the offline slots was the sponsor's requirement, can''t do much here, sorry :( All the NG medals should work in offline slots though.

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