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HerbieG

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I decided to give this game two stars and give it a chance to be further developed, what I hope will happen. The cutscene at the beginning is quite well done in the matter of story-telling. But I also have my remarks about the things that need to be improved:
1. This grabbing... is it really necessary? I tried multiple times and I couldn't reach the platform, although I was definitely reaching it with Pete, but nothing happened, why not a good old double-jump or something like that?
2. After too much deaths: why do I have to refresh the site to try to play again? Does it happen also on the further stages of the game?
3. Maybe a mute button would be useful or better music?
4. If there are certainly 30 levels and You plan to add medals, then maybe add some for some parts of the game completed?
When upgraded - let me know, will be back :-)

Doooomguy responds:

Well this game was made for a short development project at school, and they have the .FLA so I won't be able to update it - but don't worry, I'll be adding all your suggestions to Pixel Pete Junior! Thanks for leaving a review.

P.S - Ledge-grabbing becomes pretty easy once you get the hang of it!

This game has an awesome potential, also for development, but I found some things that could be improved:
1. At the beginning in the tutorial there is no information on how to kill aliens that landed on the ground from the destroyed spaceships, I tried to run on them (but I have no pistol), to hit them with a cannon and accidentally I found out that you simply need to jump on them;
2. Something that needs fixing: with the mouse aiming on, every time when I am using a cannon and I try to click on menu or the next wave button I am also shooting, losing ammo;
3. For these levels end modes, maybe more medals? Like halfway there in one mode or for the number of enemies shot down?
4. For me, the man could move a bit faster and maybe some improvement of the jumping, now it looks like we are on the moon with low gravity, or we are using a jetpack ;-)
5. Maybe some upgrades during the game for the cannon or for the turrets?
But nevertheless it is already a piece of a great job!

colburt187 responds:

Thanks herbie, yes you make some good points here. it was a bit lazy for me not to fix the tutorial but the green slime guy was actually added in once the game was released on Armor, I saw him on Folmer Kellys game Stack Bunnies http://www.newgrounds.com/portal/view/636561 and he was nice enough to let me use him.

The mouse to shoot issue is a good point, ill see if i can fix it. I may add More medals in, i think i still have to points to use up.

I spent a long time messing around with the jumping, I think this is good as i can get it, its not on the moon but it is on some distant planet, maybe they have weird gravity there.

Thanks for playing!

A good game, nice graphics, searching for the stars and runes sometimes well hidden is interesting as well as the mini quests for citizens, but some things could be fixed/improved:
1. On the stages with grass/rocks on the ground and near the ropes going down below you can sometimes get stucked like there was an invisible obstackle in front of you, while it is nothing there; it causes a problem when for example you need to run for a longer distance at the moment;
2. The game definitely needs one or two checkpoints on some stages, it is really making a player frustrated when almost gets a star and then for example gets killed on the very last razor just before getting it;
3. Maybe for some players it would be a good thing to allow the "up" button to be assigned to "jump" as well as "z", I personally prefer this type of steering scheme.
Withe these improvements I would definitely give this game the fully deserved 5 stars, keep it up, it can be a really perfect thing :-)

SirNightOwl responds:

All good points, it was my first game and feedback like this is great for when I do another, definitely learnt a lot! :D

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