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HerbieG

720 Game Reviews

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1 reviews is hidden due to your filters.

Now what kind of stupidity is that? I sent 8 units of the same type forward and just because they were located at the same spot they got killed AT THE SAME TIME? It is just idiotic!

PS

But the same rule doesn't seem to apply to my units hitting enemy units.

LucasCCB responds:

is that the collision works like this "if an enemy hits your units that are in the same place then hits all at the same time and doesn't hit one by one, but if that's bad I'll fix it in the next version

The game needs several features that would make it really epic:
1. A parts shop where players could buy better engines, weapons etc.;
2. More actual interactions between players - absolutely necessary in a good MMO;
3. Missions to complete in space, not just the defense missions that actually do not help you to earn much resources;
4. Maybe some special events happening in space sometimes? Let me know if you would need some ideas :-)

When I turned into a werewolf the game stopped proceeding. Also make sure you submit games with working and tested medals.

LucasCCB responds:

Bug Fixed, guys all game bugs have been fixed, can play without fear...

3 things would make the game more fun and enjoyable:
1. Bullet time;
2. A time indicator showing how much time - in seconds - you can still be invulnerable as a stone;
3. Dashing granting temporary invulnerability.

Good one! Not sure if you were inspired by that PC game Ballance, but I wish the camera view could be adjusted like in that game and could be also normal, top-down, not only isometric.

Either I don't get something or this game is 100% luck-based. There are absolutely no clues of where a bomb is or is not.

LucasCCB responds:

Yes friend, it's random

2 things:
1. It would be good to be able to see the stats of the tanks in the shop, like damage inflicted, armor and speed;
2. Even if you are just opening the shop the selected tanks recognize the click as the destination where they should go, this should be fixed.

LucasCCB responds:

you're right i'll fix this

Absolutely outstanding performance in making of this game, I don't remember when was the last time I've seen something like this on Newgrounds. Tons of effort put into it. However I am also experiencing problems with the encounters failing to load, both when I am attacking or when my squad is being attacked. Every time it forces me to reload the game. Also one thing is missing in this game: the equipment. Finding better weapons, armor, bows, enhanced arrows etc.

PS

I sadly had to reduce my score because of the balance issues I mentioned you in my PM. I am currently stuck in a situation in the game with no way out.

AlexGoldring responds:

Hey HerbieG,

thanks for your kind words! Equipment is on the roadmap, but for now I'm focusing on fixing bugs and making sure the game runs well. The idea for equipment is to have 3 slots for each character with a variety of passive effects similar to how talents work currently, allowing more rule-bending for characters, like making glass-cannon type characters tanky or doubling down on that sweet sweet DPS. If you have some more ideas - please feel free to drop me a message, I'm always open to new ideas :)

cheers,
-Alex

A bit too fast to be enjoyable in my opinion. Besides, on some computers/with some mice attached clicking the middle button causes the up-down scroll to appear, so it would be much better to add keyboard controls, like classical R for reload and a neighboring key for bomb, like E or F.

PS

Now it looks much better, but the medals for 1000, 1500 and probably 2000 highscore points are broken.

cheesydevYT responds:

Thanks for your input, I just updated with a few of those changes. Update: Fixed the medals now too :)

Only one complain: was it really that difficult to make the game save progress and not to force the player to proceed to level 13 in one sitting? The game is simply too long and is getting boring after few levels passed.

PestoForce responds:

No, not hard, but the permadeath was intentional to mirror how rogue-likes usually work!

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