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HerbieG

713 Game Reviews

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Now just what can I say about this game? You used to do some neat, calm stuff... and now This!
A hardcore, irritating, frustrating masterpiece for masochists!
The beginnings were ok, but when I got to level 13... AAARRRGHHH!!! I'mma kill that #@&$#!!! The next one pissing off was the one with 100 coins to collect, but easier.
When I finally beat the game - I had a feeling that I achieved Something.
It has only some minor bugs, like for example on the 100 coins level: on the lower parts of some blocks the wall jump fails to work. Also when designing a game like this pay attention to the fact that different keyboards have different sensitivities, for example mine is a bit oversensitive, so some of the levels were a pain.
But: If you will be making a sequel to this - I'm in :-)

Blobzone responds:

Thanks for playing it although i get that level 13 can be very frustrating. But thats the hardest level anyways so far. Yeah, some platformers will follow since i am working on a couple of projects and platformers are likely to be finished the fastest. So expect more in that direction :)

And yes, the aspect with the different keyboard sensibilities was something i didnt think about.

Cheers.

Not entering the subject of the movie, just about the gameplay: the firerate in comparison to needs on higher levels is terrible, it is just awfully slow.

Good game :-) Playable, you can have lots of fun from playing it. Only 2 things:
1. I assume that it was designed rather for mobile devices, but it would be good if you uploaded a more laptop-friendly version: with lower screen, the current one is too high to fit in the window.
2. Isn't the game saving progress? I reloaded the page and had to start from the very beginning.
Oh, a third thing just came to me, after finishing mission on level 3 the screen just went black and the game stopped working.

eivigames responds:

Hello. Thanks for your feedback. In the latest update we put a full screen button at the main menu, between the sound and information buttons. It should resize the game to whichever resolution you're using in your screen.

There was indeed a problem in our code that could cause the save file to not be written. It should be fixed now, but please let us know if you see it happening again. We'll look into the bug you described after finishing level 3.

I got a problem with the medals from fights and the loading of the game. When I click "play" the game takes about 10-15 seconds to load and after winning a fight the game breaks for few seconds, then I see the medal popping up, but it doesn't unlock for me.

t4upl responds:

Seems to be unlocking for others. Are you using Chrome? because Stencyl is known for hating it.

The response of controls is very poor, for example I even can see that a part of the costume is located on something, I approach, press a key to check "on" and get an outcome "nothing there"...

Gamepopper responds:

Sorry to hear that, when you approached the item, what did the text at the top say before you pressed the check on key? I'm guessing there might have been a collision conflict between two of the hiding areas, but I'd need more info to see if I could repeat it.

The game is good and challenging, but I'm not sure if the medals are working properly, for example I earned the lasers medal at level 14, when the laser part has just started. Is it supposed to work like this? Not sure, because the medals don't have level numbers in titles.

Why aren't the medals working? I just made 1277 and it did not save on the score board and the game did not give me the medal.
One suggestion: make the game enable some free space for the player after respawn, because it is not enough time to react and you are just losing life after life after life.

VascoF responds:

I've updated the game with the scoreboard and medals just now, so you must be playing the previous version. It may take a few moments for the game to update, but hopefully if you refresh it should be working. Also thanks for the suggestion.

Nice (for a monster ;-) ) and challenging game :-) The only thing that was pissing me off is one question: why are these platforms at the later stages so slippy? I didn't see any ice on them ;-) Sometimes also our Mr Glitchy stands on a platform, then suddenly decides that he will commit suicide and just falls without any movement and warning.

It is not the fact that the game is hard, it is badly designed. You constantly have a feeling that the hit box of the ship starts way away from the image of the ship and since I am not the only one that is pointing it out...

playgb responds:

I had this feeling sometimes too, I believe this is due to the speed of the ship when moving. I tested the collision now again, and, it's fine: http://imgur.com/OHhCxZJ

Nice thing! And educating :-) Ahhh the power of economy... ;-) Got almost all medals... almost, because after making all upgrades I received the Pro medal and the Deadweight one seems broken at the moment. While fixing make sure that the people that already reached this level would only need to reenter the game without having to restart the game as a whole.
I especially liked the option to customize the flappy $'s movement.
The idea of this game even made me think about possible adjustments, for example why not making something like flappy $ meets tycoon? The player would have an opportunity to make decisions about the owned business, which would affect the supply, demand (make for example campaigns introducing the product to a broader audience, changing the targeting). Sometimes an unexpected situations on the market could occure, making the game more difficult for a while and if the player would deal with it, would as well get benefits from it (special profit, experience etc).
The game has a great potential for further development :-)

FreeEconHelp responds:

Thanks for the review! I will look into the deadweight medal error.

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