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HerbieG

710 Game Reviews

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YES!!! One damn thing: if you beat this one, you can definitely say that you achieved SOMETHING! When I first tried it I even thought that it is pretty impossible ;-) Probably the hardest skill - avoid game on Newgrounds with great background music. You think you are really hardcore? Try this!

According to this point & click game the point & click games mess with your head, so don't play this point & click game! :-D :-D :-D
Sertiously, great game, as always! :-)

Ok, I am not going to give a cheerful review for this...
1. I hate games with bad physics and this game hasn't seen any physics at all. For example: according to what physics law when a car is 4 wheels on the ground with engine turned on to move forward it is moving backwards???
2. That bouncing is just ridiculous, on everything...
3. Even the jump is just a simple bounce not helping sometimes in any way.
4. On the higher levels: are the opponents invulnerable to all obstacles?
5. The place on the grid should depend on the total amount of stars earned between 3 last levels, not be just 0-1: up one place or not;
6. More about the opponents: it seems that the jump/boost limits do not apply to them since they can just fly almost all the time - I like challenging games, but the ones that are fair to the player.

The game has a potential, but need looots of work. Here is why:
1. Many times I got a feeling that the ghost is not listening to my controls, it is moving when I am not pressing anything or quite the opposite: not responding to my keys;
2. Also the space is not always working like it should and its working time is too short;
3. Also may times I was definitely touching the orb, but the ghost was not picking it;
4. I finished over 5 levels and got no medal for it;
5. No pause button.

Yeah! Kill all flappies! Finally somebody invented a game like this! ;-)
Only few complains:
1. I assume that it is made mostly for mobile devices, but if yiu release a flash version playable on PCs it would be good to consider hotkeys for using bonuses, like 1, 2, 3 buttons for example, because sometimes you really don't have time to click on a power-up to activate it. Or maybe even make an option enabling them to be used automatically after obtaining?
2. Sometimes for a longer moment after the cooldown even if I click the machine is not moving, seems a bit stucked;
3. Once I encountered something weird: one of the birds after bouncing from the wall just stayed in the air, not moving in any direction;
4. The upgrades aren't much of a help since they are placed in only one spot on the stage, not applying to the whole wall.

1. I'm not sure if you shouldn't change the title of the game because of Da Best Gaem by @deathink
2. The scoreboard is not working
3. Change these colours, they really cause a serious pain to the eyes...

9X74 responds:

1. How?
2. Fixed
3. Nah

Seriously? This is not good. Especially physics. It looks like a fast-developed game, because there should be something submitted to Halloween, I have a feeling the game has been poorly tested before release. The double jump sometimes doesn't work, sometimes the second jump only causes a minimal bounce in the air and not pushing the pumpkin forward. Also being caught by the faces' "gravity" is not necessarily good, many times I was just passing almost through some of them, but I wasn't sticking to them. A summary: many things need to be improved.

Nice thing, as always :-) Why I took some stars from you? I must say that in some parts you are indeed getting a bit lazy in making these games ;-) For example when I clicked on a skeleton, the message said "Find something to defeat the slime", come on, using codes from so long time ago? Also when I left the area and went for a walk around, the combat music was still playing (in fact, I personally like it). Oh, and the Hole digging medal is not working.

selfdefiant responds:

Thanks! I missed the slime! I got it all fixed though. :)

No, no and just one more time no. The only + of the game is the graphics, but the gameplay...
I could compare it to the already legendary IWBTG series:
1. It is also hard as hell but
2. It is playable, because it has patterns, which you can train and finally pass the game. In this one the bats are ruining everything, which leads to 3:
3. You can as well already remove the last medal, because in my opinion it is unobtainable.
4. IWBTG also at least has a double jump, maybe implement one to make this game possible?
5. Or implement something like a part of "leave ma a clone" or something, You could for example stand safely on your last dead body.
Few more thoughts:
1. Sometimes I can stand on the edge of the spikes, sometimes not, if it is s bug-should be fixed, if not-it should be a rule, that a very small part of spikes is safe. Sometimes I even could land safely on the snakes (snakes?);
2. Does the map, which we are seeing on the very beginning matters? If yes, then how can we enter any map during the game?
With this base, you could make a quite good adventure game (maybe with a weapon or something), but the current one needs changes to make it even playable-and passable.
Oh, surprisingly for me I did not experience any lag in this game, that's good.

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