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HerbieG

341 Game Reviews w/ Response

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Very interesting idea. The only problem with the classic mode is that in fact you cannot die on anything. I can just go through all the obstacles not being hit at all.

PS

This had to be a one-time bug, because when I reloaded the game the hit boxes started to work in a normal way, but apparently there is something that can cause it to happen.

Anyway once you get the hang of what you are suppose to do the game becomes quite easy to master.

kbvpneofit responds:

How? This is not possible ...

2 things are bad:
1. Passport windows that constantly pop up - fixed
2. The fact that you get the same amount of cash no matter which mission you complete.

PS

Since I see that everybody is struggling with the 2nd scenario one advice: you can get that 1000 cash bonus, right? Add the fact that saving is only manual, so you can purchase a new unit, test it in battle and if you are not satisfied with its abilities reload the game and the save and check another unit. I assure you that you can build a squad that can get you through most of the missions. But I admit that you need to grind a bit to expand it beyond the initial 2 units - with only 2 of them you won't get very far. 5 units would be much better. The ending of second scenario is a bit hard and the finale of the 3rd scenario can stop you for a moment as well. 4th and 5th scenarios are surprisingly short and easy in comparison to the previous ones. I am currently stuck on 7th because the enemies seem to receive no damage or I am doing something wrong.

PS II

Ok, now I am a bit pissed, because my saved game got erased for no reason...

kbvpneofit responds:

Added saving levels to the mission menu. This is a reliable save!
If you can start the game again (the heroes disappear, and money) and play again but with the saved levels (and starting money bonuses)

It is actually a very good game, but with several flaws:
1. It is actually a bit unexpected that lower digits can eat you, but it adds a bit more to the challenge;
2. You could also add arrow keys controls;
3. The game should prevent a situation in which a block can appear just in front of you or just in the place you currently are when you can absolutely nothing about it.

kbvpneofit responds:

3-good advice
1-well then it's too easy

Not sure if that was intended, but the time medals for single player are in fact cumulative.

kbvpneofit responds:

0_o
As I tested many times ...
Again have to change everything.
Also, the record table does not work, although I did it exactly according to the manual
Thank.

At some point the game stops sending scores/unlocking medals, because it probably disconnects from NG. This needs to be fixed. Because of that the game gave me (after reloading) the medal for 10 million, but not the one for 5. It should be re-checking it if necessary.

PS

Ok, the saved game loaded, the score loaded, but the medal for 5 million did not.

I had to buy enough things to get below 5 million and pass that point again to finally get the medal.

kbvpneofit responds:

Really, saving doesn’t work. I’ll try to understand how to save the game. I think, in another game, https://www.newgrounds.com/portal/view/737249 works from me
I'll try to make normal save

One suggestion: add R as a button for reloading the stages.
Also the stages should auto-reload when you die.

kbvpneofit responds:

It will be done!

Awesome game! Two things though:
1. The in-game cursor and the windows cursor are visible simultaneously, causing bit of lag;
2. Not sure if it was intended, but I haven't released Kenny yet and from the level select screen I was able to do the prison break getting the final medal.

PS

That cursor issue is especially causing problems with the Kenny stage because for some reason some clicks simply do not register.

And I admit that those later fighting sequences are a bit brutal and a bit too long.

Munguia responds:

Thanks for the comments, i fixed issues 1 and 2, thanks

An outstanding game! I definitely like its mood. But one improvement could be done: to see the names of the items you hold in the inventory at hovering the mouse cursor.

And the game should save the progress so you could continue from the point you have stopped playing.

KnoseDoge responds:

thank you very much!

Absolutely outstanding performance in making of this game, I don't remember when was the last time I've seen something like this on Newgrounds. Tons of effort put into it. However I am also experiencing problems with the encounters failing to load, both when I am attacking or when my squad is being attacked. Every time it forces me to reload the game. Also one thing is missing in this game: the equipment. Finding better weapons, armor, bows, enhanced arrows etc.

PS

I sadly had to reduce my score because of the balance issues I mentioned you in my PM. I am currently stuck in a situation in the game with no way out.

AlexGoldring responds:

Hey HerbieG,

thanks for your kind words! Equipment is on the roadmap, but for now I'm focusing on fixing bugs and making sure the game runs well. The idea for equipment is to have 3 slots for each character with a variety of passive effects similar to how talents work currently, allowing more rule-bending for characters, like making glass-cannon type characters tanky or doubling down on that sweet sweet DPS. If you have some more ideas - please feel free to drop me a message, I'm always open to new ideas :)

cheers,
-Alex

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