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HerbieG

343 Game Reviews w/ Response

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An outstanding game! I definitely like its mood. But one improvement could be done: to see the names of the items you hold in the inventory at hovering the mouse cursor.

And the game should save the progress so you could continue from the point you have stopped playing.

KnoseDoge responds:

thank you very much!

Absolutely outstanding performance in making of this game, I don't remember when was the last time I've seen something like this on Newgrounds. Tons of effort put into it. However I am also experiencing problems with the encounters failing to load, both when I am attacking or when my squad is being attacked. Every time it forces me to reload the game. Also one thing is missing in this game: the equipment. Finding better weapons, armor, bows, enhanced arrows etc.

PS

I sadly had to reduce my score because of the balance issues I mentioned you in my PM. I am currently stuck in a situation in the game with no way out.

AlexGoldring responds:

Hey HerbieG,

thanks for your kind words! Equipment is on the roadmap, but for now I'm focusing on fixing bugs and making sure the game runs well. The idea for equipment is to have 3 slots for each character with a variety of passive effects similar to how talents work currently, allowing more rule-bending for characters, like making glass-cannon type characters tanky or doubling down on that sweet sweet DPS. If you have some more ideas - please feel free to drop me a message, I'm always open to new ideas :)

cheers,
-Alex

A bit too fast to be enjoyable in my opinion. Besides, on some computers/with some mice attached clicking the middle button causes the up-down scroll to appear, so it would be much better to add keyboard controls, like classical R for reload and a neighboring key for bomb, like E or F.

PS

Now it looks much better, but the medals for 1000, 1500 and probably 2000 highscore points are broken.

cheesydevYT responds:

Thanks for your input, I just updated with a few of those changes. Update: Fixed the medals now too :)

Only one complain: was it really that difficult to make the game save progress and not to force the player to proceed to level 13 in one sitting? The game is simply too long and is getting boring after few levels passed.

PestoForce responds:

No, not hard, but the permadeath was intentional to mirror how rogue-likes usually work!

Nice classic-type submission, there aren't many of them (or any?) these days. One thing: there is something wrong with the redirecting link of the front page suggestion thread. While all the written numbers and letters are ok, clicking on it throws you to this address: https://www.newgrounds.com/portal/view/www.yoursite.com

Little-Rena responds:

I swear I make the dumbest mistakes! Thanks for pointing this out, I have corrected it now! As for classic-type submissions, that's what I have returned to offer to the portal!

Something is definitely wrong with the medals, for example I received the one for 500 jumps before the medal for 250 jumps. Maybe add a counter to the game showing how many times did the player jump or die.

And probably the medal for collecting 100 bananas is not working.

MixonTech responds:

Thanks for feedback, 100 banana medal now work :)

Interesting game, but with one major flaw: it gets laggy after a while to the point when even clicking on in-game buttons is taking effect after a massive delay. I even had to collapse the game to write this review, because the tab with the game temporarily stopped responding.

PS

It looks better now. One suggestion: add a "restart" button below the "home" one after you lose; one bug: when my character hit the shroom with coins and rotated himself he stayed flipped.

Oh, obviously the scoreboard is not working.

thelonelynug responds:

Gonna fix this right now as I have not encountered this on mobile. Thanks for reporting this and also taking time to play my game!

Edit: Thank you for reevaluating. I will look into your restart button suggestion as it totally makes sense. I have encountered the mushroom bug and will work to fix it in a future update. I appreciate your constructive critique!

Leaderboards are good to go :)

1. The game clock is definitely wrong. I am barely playing it for 10 minutes and it already gave me the medals for playing for 15 minutes and even an hour;
2. At the moment when the medal pops up the game lags extremely.

PS

As for the issue mentioned by @blyndid - medals are worth 0 points as long as they haven't been tested. You need to earn them by yourself, meaning play the game for 2 hours and get 2000 points to unlock them and make them show their real points value.

ONE MORE NOTE:

The time medals would not be such a pain if the game was actually saving and remembering the time you spent playing it.

EdThePro101 responds:

I have fixed the issue! Thank you so much for telling me!

Interesting game, but the camera view makes it a bit confusing. Lots of times you simply don't see where are you supposed to land. Especially those changing angles are annoying.

Also sometimes there is a problem with bad design of the subsequent platforms. I met a situation in which I had high ground in front of me, but no booster up.

PS

As for the stage design: I just have been thrown out of a booster in a way that simply gave me no chance of reaching the next platform...

And another situation: I fell being completely unable to see what is below me...

A suggestion: zoom out the view... I simply would want to SEE where am I going, otherwise the game is just becoming luck-based, not skill-based.

Amni3D responds:

I see. The fisheye effect was inspired by Sonic Xtreme. I know that it was a love it or hate it kind of thing with how it works. On one side, you can see more, on the other side it might be confusing to a few players.

Also, as difficulty progresses, you're expected to spend some of your stamina to make it through an area, often with water bottles nearby to refill stamina if you really can't make it. The boosters also refill a small portion of your stamina as well. Remember you can double jump and dash when you need to. If you're really having trouble, focus more on leveling up, and as such collect more coins and visit the shop more often.

EDIT: As for your edits, I'll look into updating the build. Changing the game's design entirely isn't feasible, but stuff like "zooming out the view" and increasing the glide's view offset can be taken into account.

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