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HerbieG

713 Game Reviews

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I already got some suggestions regarding the cursor:
1. The player should see where the mouse cursor is, because you can easily move it out of the game area or
2. The cursor should be "locked" inside the game screen or
3. A solution in the middle: when the cursor leaves the screen, pause the game and when it comes back put in an optional timer that will count from 3 to 1 before activating the game again.
Oh, when I saw the title of the game I expected something like Utopian Mining or Mineral Rush ;-)

larrynachos responds:

I removed the mouse when it's in the play area because my mom suggested it, I guess I'll just restore it.

1. Scores are not submitting properly;
2. Some description of the seeds would be useful.
3. The bugs are way too fast/too strong at the very beginning. They can kill your flower before you can even build any defense against them.

PS

Managed the beginning, but wave 10 just humiliated my defenses.

Oscura responds:

1. I fixed the bug preventing scores being uploaded and apologise
2. I have written all the abilities down of plants as well as a small guide

By using a combination of basic plants and slowing plants you can slow down and boost your defences.

Thanks for playing and I apologise again for their being so many problems and plan on including a full in-game tutorial in my next project :)

It would be interesting to have the hats giving Mumba some special abilities, like higher jumping, faster fire rate etc. Oh, there is something weird about medals: they do not unlock right after I kill a boss, but after I enter another area.

A unique thing! I don't remember playing a game that would use a scroll. Although it's a bit of a hardware test for the mouse sensitivity and sometimes when escaping from one saw you may find yourself in a position where avoiding the next one is simply impossible.

Looks interesting. Some description of the skills available would be useful. Oh - I can barely see the mouse cursor while playing.

X5Z5 responds:

Check out the upgrades page, if you scroll over the faces on that page you will get descriptions.

I'll probably fix the cursor issue by adding in to the settings a way to return to having the default cursor at all times.

Thanks for leaving a review!

Medals ARE working and it IS Ruffle's fault. I disabled it in my account settings, staying with the bare Flash and the medals started to unlock just fine. Also: @TomFulp - you may want to look into this.

Little-Rena responds:

Medals are behaving a little odd in Ruffle but they are now working! There was a separate issue with medals as well earlier.

I'll be updating this review with more thoughts, but some things were made better in the first version. I have to say that I am not praising this game like most of the people. Few things so far:
1. Not being able to stay in the full screen mode if you want to pause the game and restart it. Pressing escape makes also exits full screen mode.
2. About multiplayer and alternate controls scheme: using right-click for anything has to be changed, because right-clicking in Firefox disables the keyboard. The game should be fully functional for all browsers.
3. The description of the NG medals should include all the requirements that have to be met. Hovering over all of the ? boxes in the in-game medals section just to find a certain medal is a bit annoying. At least it would be better if the medal icons were grayed out until unlocked.
4. As for some medal requirements: a bonus round is a bonus round, so it should not count.
5. Changing the normal upgrades system into a system based on purchasable cheats is a bad thing. And having to purchase the handicaps is a bad thing as well. Having a traditional upgrades system makes it possible to create levels with much more variety of fair difficulty.
6. I admit I am not necessarily a fan of bullet hell games because of one thing: after some time of playing and heavy focusing on the screen it always makes the eyes unnecessarily tired, especially when you have to dodge tons of flashing bullets. It's simply unhealthy.
7. On the other hand, positive this time: a pacifist mode is an interesting thing to try, it actually helps you understand the patterns much better than playing a level in a traditional way.

A PS to your concern:
As you probably know on Newgrounds flash games are not going to die thanks to lots of effort made by PsychoGoldfish and TomFulp. Besides, there are still many ways to keep playing flash games anyway. I wouldn't be so sure about the sponsor of your games Kongregate though since they are "re-profiling" and flash games actually can be dropped by them.

matt-likes-swords responds:

Some of this feedback comes a bit late as Flash games are about to stop working in browsers... I've heard tomorrow is literally the last day.

1. This is not a point & click game;
2. Saving does not work properly, it does not save the amount of stars/coins collected;
3. I cannot even pass level 2 because the mouse cursor moves like drunk and clicking makes it freeze for few seconds.

Nice game! There only should be a way to skip the tutorial, especially if you choose to "try again".

TwoPigs responds:

Thank you - glad you enjoyed it! That makes perfect sense, will put it on the to-do list :D!

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