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HerbieG

707 Game Reviews

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The control scheme could be better. For example if up-arrow has no purpose right now then it should be used for jumping instead of space. Or the swing/jump buttons should be placed next to each other, like z+x.

3amsoda responds:

true, I'll see if can patch this after work.

Awesome thing! Withe several really challenging levels and ambitious mechanics. I only noticed few things/would suggest some improvements:
1. The game screen is a bit too big, I had to ctrl- it;
2. After I beat the last level the game just went black, not returning to menu;
3. It would be good to restart a level just by pressing "R" for example, without having to exit to pause menu.

goldenPiGames responds:

2. Can you give more information (message if necessary)? It should stay on that screen for only a few seconds, then fade into the credits.
3. I'm planning to add that in soon.

It's a good small game that could be easily expanded by adding more missions, maybe enemies and something to spend credits on. 2 notes on the medals though:
1. "Evacuate" doesn't work at all;
2. "Malfunction" works only if you crash your ship after the black hole appears.

WolDstn responds:

Thanks for letting me know. I’ll take a look at the code and see where I messed up.

EDIT: I made a few changes and I was able to unlock the medals as intended, so it appears to be working now. Sorry about that!

Seems an already well-made game. I only hope you can add arrow keys as controls as well. If you do, I'll definitely rise my score.

Since editing a review does not trigger a notification, I'll try it one more time with one add-on :-) Still quite a piece of a good game. I will give you +1 star if you make it possible to choose arrow keys for movement for player 1, I never liked that wasd scheme. For example I gave the same suggestion to the author of this game: https://www.newgrounds.com/portal/view/807876
Not only he made it possible to swap arrow keys and wasd, but he even made the controls fully customizable! This is how you do it like a pro! :-)

Like @Plasmarift already wrote the problem with the game is not lack of content, but complete lack of communication between the game and the player, lack of proper information. I am an employee, right? So I should know at least for the minimum extent how things work. Several illogical issues:
1. The moment when the eye appears: to some point I can deal with it using the hammer, but during few playthroughs I could use it twice, while the other time just once. And even after I "resolved the problem" for the first time, the eye appeared just 2-3 seconds later, so what's the point in it?
2. I assume that turning from the computer portraits ceasing doing the task, like in real life, but the game gives no clue about it, the player can thing that some of the processes are automatic and can be run "in the background".
3. What's the deal with controlling the temperature? Why sometimes the game refuses to lower the temperature even if I tell it to do so? Why the other times the temperature just rises on its own? And why sometimes clicking on "down" button doesn't do anything at all? Again, no directions.
4. The way the game works: after the monster egg hatched I was "forced" to look at it, nothing happened and the game threw me out to the main menu. When I re-entered the game I saw the hammer again on the desk, but the egg was already hatched and I couldn't not only click on anything, but even move around. Something has to be bugged here.
Now when the jam is over it's a good time to make some improvements.

The only bad thing: the screen is wayyy too big.

Belthagor responds:

What resolution would you prefer it at? You can press control and minus button (-) or control and plus button (+) to resize it.

lajbel responds:

Fixed

Not bad, a nice challenge, but several times the game simply left me without a "proper" animal to sell what I was currently holding, from the moment I picked an item the animal did not appear until the time went out.

One thing is extremely infuriating: why can't I simply put down a piece that I am holding in my hand on one of the 4 free spots? Why the game refuses to allow me to do so instead forcing me to hold it until I put it on the board?

LeSam responds:

It should be be a bit more logical in the latest release (hopefully). Feel free to try again if you want :)

Thanks for playing!

Lots of wasted potential because of terrible controls and camera view that is far from being fluent. And lots of people pointed that so you should consider doing something about it. You're just running around like crazy, barely able to control that... thing, not even thinking about fulfilling the requirements for medals. What's even worse: you can just enter things around you or go straight through them.

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