00:00
00:00
HerbieG

713 Game Reviews

343 w/ Responses

1 reviews is hidden due to your filters.

Only one complain: why do I have to get an ad popping up every level or even every few seconds???

Besides it is a bad rip off of the BlastOff Bunnies, the medals about placing cats in space are 100% luck-based since the fish and cannon in full upgrade are not enough and the steering of the cats is much worse than in the Bunny game.
Another thing: there is something about that businessman medal that sucks: you need $30 000 in the whole game to earn it, right? I bought all the upgrades + earned about additional 20 000 and that gives over $40 000 and... no medal. The game needs to go to school for basic maths lessons...

Nuff said in most of the reviews below: haven't seen so terrible racing controls in my life...

1. The achievements are messed up, you get awarded with wrong medals for not the correct achievements;
2. The upgrade system: in these games you always buy upgrades to be able to earn more stars, here this logic is completely ruined;
3. Using of bombs isn't "very" useful because of the delay, many times you get hit by your own bombs;
4. The escort missions are a bit ridiculous, the ally gets killed because my ally is just Mindless... lots of times during the ride just turns around like a cockroach and gets killed and I cannot do anything about it, even bounce that car back on wheels.

PS

After returning to the game after few years I discovered another stupid thing: despite I got over 50% health the game can just stop a normal mode level at some point telling you that you failed.

What can I say? A great idea unfortunately ruined by partially not necessarily good execution. The music is nice, the graphics of the background is great, as well as its animations, but... and here are the "buts":
1. Those Chinese or Japanese symbols during the fight are highly disturbing. You are preparing an attack or trying to evade and then - symbol pause - and after that you get attacked. Change it so there would be some kind of a mark in the corner saying that the rage mode is active etc.
2. Another irritating thing: during the fight the enemies are leaving the screen and even you can kick them out of it, making it completely impossible to know whether the enemy is dead, where he is... lock the borders during the rounds of the fight.
3. The attacks that you are buying are suposed to be unblockable, but in fact they are not. Many times the enemies were blocking my special attacks or even attacking me at the same time.
4. Every single time you enter the new chapter or go back from the shop screen you have to click the screen, because the game loses focus.
5. As it was already mentioned below, it can happen that after the regular fight or a boss fight you will get stucked with nothing to do. No mission end screen, no more enemies and no way to die. The only thing to do is restart the game, but with losing ALL of your progress, including upgrades. It happened to me after beating one of the bosses, causing a LOT or rage. Thus => 6...
6. Make tha game save progress after each finished round, so people won't get irritated because of that issue. Also consider that some of the people may not have enough time to finish the game in one playthrough because they are working, studying, learning... and the levels are long and by that I mean the space you need to pass.
7. Many times Billy was starting to run despite I did not press the directional key in the way to make him do it.
8. About running: that "breaking" may be a nice animation, but it's a bit ridiculous, come on, who stops running like this? ;-)
Whoa, that were lots of points :-) But I must say that in general I like the game, but it needs a lot of improvements. The controls are easy to learn and even master, you also need to plan a good strategy in some fights against inconvenient opponents. I would even like to play an extended version with more stages, enemies, maybe upgrade scheme. There is lots of potential in this idea, go for it! :-)

Controls are just terrible in this game, especially jumping... extremely unresponsive...

The idea is interesting, but the execution - not that perfect. The problem is hit detection. Many times I was absoulutely sure I wasn't touching anything, but the game decided that I got killed. On the other hand when I am standing just next to the enemy and using the sword, it works like this: hit - miss - hit - miss, only 1 in 2 attacks is a hit. Why? Also the enemies' projectiles can easily pass my sword even if I am currently swinging it and it is exactly in the same position as the projectile.

Few things:

1. Make the game clear the screen when you are buying lives, because at the current state often it is completely pointless - you lose lives instantly after you go back to the game.
2. You write a lot about what you have done while creating the game, but there is no description of the game itself and this is the most important. For example - what are the darts for?
3. The slowing down seems to be not working, I already bought 2 upgrades of this and the balloons did not slow down. Or it is being activated in some way? Again - no description.

ErnieTheMighty responds:

Thank you so much for this feedback!

I'll add appropriate description right now! :D

I'll try to fix the lives problem on the next update. o7

The game is good and challenging, but I'm not sure if all the combinations of falling balls are avoidable. You should also expand the gaps between them - not to make the game easier, but because sometimes after one spin the "gate" is not responding immediately to another pressing of the arrow key and we got a fail. Oh - and those ads every few reloads are a bit irritating...

DemoBoy responds:

Cheers. I'll sort the ads out so they show less frequently.

A very good game with lots of potential! :-) I hope this is only a demo and you will even expand it, because it has a chance of even being an RPG. You could for example add some abilities of the character, earning experience points, gaining levels etc. Also the math operations could become even harder at the later stage, because currently they are rather easy ones. Oh, and there is definitely more potential for adding medals ;-)

IRGS responds:

These will all be implemented later on, I thank you and appreciate your opinion.

Male

Joined on 2/25/14

Level:
18
Exp Points:
3,480 / 3,600
Exp Rank:
16,146
Vote Power:
6.01 votes
Rank:
Private
Global Rank:
3,193
Blams:
150
Saves:
2,621
B/P Bonus:
18%
Whistle:
Silver
Trophies:
3
Medals:
40,245
Supporter:
1m 1d