Awesome sequel! You only need to take a look at one critical bug: if you die with an arrow key pressed during respawn the main character can be pushed far away from the checkpoint, even outside the game screen forcing the player to reload the game.
Awesome sequel! You only need to take a look at one critical bug: if you die with an arrow key pressed during respawn the main character can be pushed far away from the checkpoint, even outside the game screen forcing the player to reload the game.
I'm happy you liked it! I'll look into that bug, especially if it's causing people to reload the game.
One major suggestion: W for jumping. Space is ridiculously inconvenient.
Sure!
One big bad thing about this game: the enemies can spawn just in front of you or even directly on you when you are moving, giving you no chance to survive.
yeah I just fixed that bug, feel free to tell me if you find more, or if you have anymore suggestions
Cool idea! It will be an interesting, challenging and fun game to play.
Only one major request: add progress saving.
But I had to change my review, because your game is giving broken clues. On 5th stage the right side the game "told me" that in one of the rows there are no bombs, so I started uncovering all the tiles just to... find a bomb on my way.
Or I get something wrong here.
Past the 3rd stage the row/column bomb hint indicator things start adopting the colors of the panels. For example: if the little bomb on the hint is green alongside a zero, it only reveals that the row/column in question's green panels specifically don't have any bombs among them, and doesn't necessarily tell anything about all the other panels of that row/column.
I wonder if your problem is related to this? It's a change to the gameplay that isn't quite EXPLAINED, it just kinda gets introduced and yeeeahh it's prob a little sudden. I guess I was a biiiit too hands off and punishing with the tutorials this one... Thanksmuch for playing anyway obv! ALSO I figured saving wouldn't rly work with how the game has a time limit and all but yeahyeahyeah just more credence to it being 'overly punishing' I guess. Oops!
You should add one thing: time requirements for getting 3 stars.
I've added "requirements" for the level selection. Thanks
I have to say that the mechanics is nicely done, both jumping and wall jumping. The transition between screen works well, hit detection seems fine. Keep it up! I found both of the "bosses". Only one concern: there does not seem to be enough apples to get the 100 apples medal?
You definitely know how to make a game, if you could only make it larger, with increasing difficulty you could actually create a small masterpiece!
For that, I'd say that you an kill enemies for apples. The harder to defeat, the more you get!
Medium: 5 apples
Large: 30 apples
Boss: 100 apples
The small ones won't really do anything, just like in Minecraft.
1. Very good game!
2. Is there a pause button?
1. Thanks!
2. Sadly no. Sorry about that one. If you are using google chrome you can open a new tab and the game will freeze until you return
Interesting game, but it could use some improvements:
1. You still did not deal with your moving screen problem, still pressing up does it;
2. It would be useful to know on which level I currently am, some indicator maybe?
3. I assume the game is not saving progress?
4. I just got stuck, because after warping to level 4 I accidentally fell down and without having green blocks turned on I cannot go up, so I guess it's a game over.
For me on windows using firefox the screen does not move when using the arrow keys,
you can use the arrow keys, but it is designed more for wasd and phones.
You can press R or Esc to get back to the start of each level, I forgot to include that.
Thank you very much for playing and for your valuable feedback!
Ok, so what do we got here?
1. Don't trust the environment, traps may be everywhere;
2. Don't stop moving!
I like that! The only bad thing - and you need to polish it - is the hit detection. Hard rage games have to be fair, so this aspect is crucial. The hit detection just has to be nearly perfect and sometimes you got a feeling that it is pretty much off.
Thank you so much for the 4 stars man!!!!
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Joined on 2/25/14