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HerbieG

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You need to double check the medals. I just completed a first quest, but the game already gave me the medal for completing all of them. Also does completing 48 floors without powers means also without upgrades?

BTW: your game is not re-sending medals after reload if connection fails.

blit-blat responds:

Not sure I follow, sorry. Are you saying that completing one quest unlocks every medal?

And no, without powers doesn’t mean without upgrades. Just don’t press X at any point during a run!

The game needs an alternate way to go between game/shop and the main screen, I actually do not see any green flags on the screen.

Alikhan2112 responds:

sorry, i just made it for scratch version, in newgrounds version, you just need to touch one of the buttons in the top right corner :)

Quite a good game we got here. It only needs one thing: local saving between sessions.

poolfish responds:

Thank you. I wasn't aware of the Newgrounds cloud save feature in the API tools when I converted my game to Newgrounds, just focused on medals and score boards, and frankly I don't know how to implement it yet. But I will investigate it. Can't promise it will happen today or any time soon since I'm working on another project.

1. Add arrow keys controls;
2. Change the attack button, pressing space on Firefox moves the screen down (you can also lock the screen).

PS

Well, sadly you did not improve the game in any of these ways.

xristos responds:

Thanks for the feedback!

You just have to add saving for this. It's annoying if you are near the max number of coins collected, run out of time and then have to start from the very beginning. I'll rise my score if you'll do it.

LeviRamirez responds:

not in this but the full game for sure, glad you liked it for what it is! :-)

You need to add an alternative button for jumping, like up arrow or z, because on Firefox pressing space makes the screen move down. Or you could lock the screen to prevent that from happening.

Miroko responds:

Thank you so much for bringing that to my attention! I added Z as jump/grab.

A small question: could you add arrow keys as controls?

Scootakip responds:

Arrow key support is in!

Looks interesting, but it lags like hell. You're simply moving at the speed of a snail.

dtsudo responds:

Yes, unfortunately the game can be a bit laggy (depends on computer specs and which browser you're using -- Firefox is particularly slow).

I think I have some ideas for some optimizations although in other cases, I might have to just accept that the game has higher spec requirements than one might expect. (For the technically inclined, a lot of the performance cost comes from the performance penalty of transpiling C# code into javascript.)

Not bad gameplay, but:
1. Pressing space on Firefox moves the screen down;
2. Entering the shop should pause the game;
3. There could be a meter showing the remaining distance.

Kuchyfloo responds:

the space thing moves the page or inside the game?
it could be a firefox problem

when entering the shop, the animation of the upchuks still runs but not the object

the post-jam update is still not ready

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