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HerbieG

707 Game Reviews

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The game is awesome, nothing less. I played one of your previous games and this one is even better. The only reason why I am not giving 5 stars is some kind of a problem with medals loading. I earned the Hat-Trick achievement and did not get the medal at the first time. I had to reload the game and then it loaded. Now I earned the Shocker achievement and the medal also did not load. I even tried to reload the page, re-enter the game and still nothing, so something is wrong here.

Could you possibly tell me how is it possible that I got the "Stargazer" medal after passing level 2? What kind of a bug do you have with this game? I will remove it anyway since I don't like earning medals for nothing. Oh, one thing, based on my recent PMs and reviews to your games: pay some attention to gamers' reviews and spend some time answering them. It doesn't hurt and leaves a good feeling that somebody's opinion was taken into account.
The game itself is ok, good graphics as always, background music too, about the challenge level... your recent games seem to be less difficult in comparison to the ones you submitted earlier.

I decided to leave it as a review, I already finished two worlds, had over 150 coins three times and still got no medals. Using Firefox, with Ad Block off.

baneguin responds:

That's strange. Are you accessing it through new grounds? Previously it was only from a new grounds url would achievements work. But with the new build, it should work.

The game is good and really has an atmosphere but I gave it -0,5 star and here is why: I think it is sometimes unfair, because sometimes Slender hides behind the front trees and there in no way to spot him, also many times when changing levels I stepped directly into him.

What can I say? You did awesomness ;-) Only one suggestion: could you consider placing a "reload medals" button? I already earned some of achievements, but for some reason I did not get any medals.

OlegAntipov responds:

fixed. Try it now.

The game is quite a challenge, but unfortunately not only because of the difficulty. Sometimes the physics is really weird. It should be repetetive, I mean that certain shots/falling objects should kill a certain robot every single time, but it is not happening. For example, the bricks on the last level are unfair <<Spoiler!>>, because after destroying the wooden plank under them they sometimes kill the robot and sometimes don't. There are many examples like this in the game.
One important thing about the last level: I got the final medal after killing the Princess. I finished this level anyway to be an honest owner of it (otherwise I would remove it from my account), but this should not happen.

Why didn't you add a "swap controls" option, like in SRAG for example? Not everybody prefers the wasd for movement. It also doesn't matter if you are a left or righ-hander, I am the latter but prefer the arrows.

I would give more, the idea is not bad, but there is one thing that got me irritated: the way that the game treats the borders of the fires and the guy you are controlling. For the game there is no such a thing like a view from perspective and thus for the game the guy is flat and constantly crouching on the ground (if you would make him like this in the first place I would not argue). So if you just touch the fire with your head you die, while there should be some more space left. Maybe you could change something in the hit detection. On the first levels I don't mind, but further you need to act faster and you simply don't have time to remember about it and pay attention to it. Oh, just one more thing: maybe some checkpoints after some levels?

The boss fight is just ridiculous. Every boss fight in a game should be made like this: you can avoid the projectiles, it is only a matter of your skills. In this one when the boss shoots his bullets directly towards you, without any angle, there is no way you can avoid it because you are too tall and the game does not give you an ability to crouch. During the first stage you cannot jump over them and in the second one you just fall too slowly to avoid the next projectile. Also, as it already was pointed out, if you stand in the wrong place before activating the power of light you just instantly die.

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