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HerbieG

720 Game Reviews

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Well, you could put a bit more work into this. For example during the deathmatch me and all bots/helicopters were suddenly locked in some kind of a stasis with no option to move either way and the timer stopped running. Also, I admit, that the game is a bit heavy to handle by a browser.

PS

About the stasis issue: the same just happened to me during wave 5 of zombie survival so no, it is not a computer issue but a problem with the game.

WilkinGames responds:

Might be an issue with your PC, have you tried performance mode in settings?

Quite good, but your problem with screen moving up & down still persists. What program, engine did you use to make the game?

LucasCCB responds:

I use Construct 3, I sought support for this problem and still nothing, I need to fix this problem so that future games are not boring

I initially voted higher on this game, a bit in advance, but I admit that I am a bit disappointed that you did not fix those 2 major flaws that @OneThousandMeeps mentioned.

I agree with @Plasmarift that having the screen constantly moving up and down is annoying and you should lock the screen. As for loading issues: I played it on Firefox and the game worked without any problems.

LucasCCB responds:

I really don't know what's going on, I don't know why the screen moves up and down, it must be a problem in the scroll bar of the site

Very good game! I only agree with Hylarn about the auto-shooting. I never liked games involving button-mashing, there is no need to destroy that poor z-button. Besides, in the game's current state the number of fireballs upgrade makes no sense, because your fire rate depends solely on how fast you spam the z-button.

Franuka responds:

Thanks for the feedback!
Currently there's a limit to how many fireballs there can be on screen at once. At close range this doesn't matter, but at long range the upgrade becames useful. I agree it could be better (a mana system for example), but I wanted to leave it as is for now for the sake of keeping it simple. I'll surely add something like that on the next release, in the future :)

2 Important things:
1. If there is a medal for 50 wins the game should save the number of wins already achieved;
2. The race should end also when all competitors reach the finish line.

PS about 1: my wins actually loaded, withdrawing that issue.

AN IMPORTANT WARNING: the game seems to be sometimes causing massive memory leak, which just has to be fixed by the author.

I don't know what happened to that game, either it lags or the screen is constantly flashing with elements of the background fading in and out and the shots leaving marks on the map...

It;s a good game, but the medals fail to work for me. Also the saving system sucks: I saved the string, but every time I try to load the game I get this error:
https://www.newgrounds.com/dump/item/df279f5eb31b67820cd76f063c6c648b

CarsonKompon responds:

Hm, I haven't had an issue with loading saves as long as the full save was properly copied. Will take a look into it when I get home tonight and update the game accordingly. DM me a pastebin of the save so I can have a better idea as to what's going on.

Nod bad, one question though: why not "w" for jumping? Space is a bit inconvenient in this case.

AndarooGames responds:

Good feedback! I'll make the changes you suggested today.

-2 stars for the idea. I just refuse to get that 4th medal.

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