0 stars. For using CM Punk to promote your "work", which has nothing to do with him.
This is part one, so...
Choosing the spacebar for weapons picking is a very bad choice. You should change it to Q or E.
There is one terrible thing in this game: if there is no wind indicator then if you aim with the same power & angle you could expect that you will hit the same spot, right?
But even if you aim with the same parameters 3 rounds in a row your arrows will not only land in different places, but also these spots will be very far from each other.
I will write here about 2 things, not by PM, because I think that more people will support me with this, this game needs 2 improvements of the actual gameplay:
1. Give the player an actual control over that square while using the power, because currently when you use it the square just moves in a chaotic way sometimes even landing right in the middle of the pool of lava instead of breaking the rocks above or flying mindlessly towards one of those red crystals that hurt you; HighSpace is right about one thing: at some point when you want to use the power to break through the rocks above the square that you control simply refuses to do it, just bouncing from them instead and you need to click 2-4 times before something really changes. It gets irritating at the later stages when you don't have time to make any trial-and-error moves.
2. Currently collecting those blue crystals seems to be pretty pointless, so why not making it like this: 200 or 300 collected crystals replenish one piece of life?
check now ;)
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