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HerbieG

720 Game Reviews

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Why didn't you add a "swap controls" option, like in SRAG for example? Not everybody prefers the wasd for movement. It also doesn't matter if you are a left or righ-hander, I am the latter but prefer the arrows.

I would give more, the idea is not bad, but there is one thing that got me irritated: the way that the game treats the borders of the fires and the guy you are controlling. For the game there is no such a thing like a view from perspective and thus for the game the guy is flat and constantly crouching on the ground (if you would make him like this in the first place I would not argue). So if you just touch the fire with your head you die, while there should be some more space left. Maybe you could change something in the hit detection. On the first levels I don't mind, but further you need to act faster and you simply don't have time to remember about it and pay attention to it. Oh, just one more thing: maybe some checkpoints after some levels?

The boss fight is just ridiculous. Every boss fight in a game should be made like this: you can avoid the projectiles, it is only a matter of your skills. In this one when the boss shoots his bullets directly towards you, without any angle, there is no way you can avoid it because you are too tall and the game does not give you an ability to crouch. During the first stage you cannot jump over them and in the second one you just fall too slowly to avoid the next projectile. Also, as it already was pointed out, if you stand in the wrong place before activating the power of light you just instantly die.

You know what, I read this at night yesterday, reached end of Chapter 2 and... had nightmares after that! Seriously! It just drills into depths of your mind! And I must say one thing: I read your stories before and you are a genius, a grandmaster of plot building. This thing is better than mixed "Saw" series and "Cube" series. A relation to these two movie series was my first thought.
It only needs some improvements:
1. Like many people mentioned the "S" needs to work fluently, sometimes I have to mash it numerous times before the dialogue proceeds;
2. Something creepy: looks like you forgot to draw Alice's right eye at the end of Chapter 2;
3. The text needs further polishing, because there are still lexical, grammar and punctuation errors.
I could help you with that, just let me know.

There is one bad thing about this game: sometimes when you land on a bubble you are not bouncing from it, but you just stick to it and cannot move any further.

jupitron responds:

Yeah it sucks. Why this things cant always just... work?
I'll fix it soon! Sorry!

The game itself is great, but levels 5 and probably above are unplayable for me because of the excessive lag caused by so many projectiles on the screen. Without this problem I would give it 4-5 stars.

Well, it isn't good for two reasons:
1) Lots of times I respawn in a place from which I instantly die;
2) Sometimes after I die the game just breaks, there is dragon and no respawn, so the only thing to do is collapse the game and start it from the very beginning.

The game is great, reminds me the old times, but for some reason is not giving me medals and doesn't save.

Only one question: does this game really have to flash everytime I get hit? I mean these black screen-red screen-black screen..., it is really disturbing, making eyes hurt and when the game returns to normal mode you aren't at first sure where exactly are you.

The graphics is great, music & sound too, but about the gameplay... I bet that nobody will ever be able to get the 250/500 medals, prove me if I am wrong by getting them to show the others that it is possible - a "little" challenge for the Author :-) It's a matter of a classic dilemma whether the God can create a rock that he could not lift. Did the Developer create a game that he could not beat? ;-)

rawb1t responds:

I thought the same about Flappy Bird. But, at least, I got 244 points, after 1 mio tries, I guess. I think it's possible. But I think it would be nicer as an Android App.

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