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HerbieG

720 Game Reviews

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1 reviews is hidden due to your filters.

It has a potential, but it's terribly unbalanced.

Cool idea! It will be an interesting, challenging and fun game to play.
Only one major request: add progress saving.

But I had to change my review, because your game is giving broken clues. On 5th stage the right side the game "told me" that in one of the rows there are no bombs, so I started uncovering all the tiles just to... find a bomb on my way.

Or I get something wrong here.

tonyfinale responds:

Past the 3rd stage the row/column bomb hint indicator things start adopting the colors of the panels. For example: if the little bomb on the hint is green alongside a zero, it only reveals that the row/column in question's green panels specifically don't have any bombs among them, and doesn't necessarily tell anything about all the other panels of that row/column.

I wonder if your problem is related to this? It's a change to the gameplay that isn't quite EXPLAINED, it just kinda gets introduced and yeeeahh it's prob a little sudden. I guess I was a biiiit too hands off and punishing with the tutorials this one... Thanksmuch for playing anyway obv! ALSO I figured saving wouldn't rly work with how the game has a time limit and all but yeahyeahyeah just more credence to it being 'overly punishing' I guess. Oops!

You should add one thing: time requirements for getting 3 stars.

ToadieTechnika responds:

I've added "requirements" for the level selection. Thanks

Several problems with the game... if you go to the left on the Rock screen you will leave the scene and will not be able to come back. After the moment when Pico talks about having no ammo the game freezes with a view on his back.

xristos responds:

On the left? You can't go left btw because there is The Rock... do you mean right?
EDIT: I found the bug mate, thanks for finding it!

I have to say that the mechanics is nicely done, both jumping and wall jumping. The transition between screen works well, hit detection seems fine. Keep it up! I found both of the "bosses". Only one concern: there does not seem to be enough apples to get the 100 apples medal?

You definitely know how to make a game, if you could only make it larger, with increasing difficulty you could actually create a small masterpiece!

0mgRod responds:

For that, I'd say that you an kill enemies for apples. The harder to defeat, the more you get!

Medium: 5 apples
Large: 30 apples
Boss: 100 apples

The small ones won't really do anything, just like in Minecraft.

1. Very good game!
2. Is there a pause button?

JauqGames responds:

1. Thanks!
2. Sadly no. Sorry about that one. If you are using google chrome you can open a new tab and the game will freeze until you return

Scores are being posted, but medals do not unlock.

Interesting game, but it could use some improvements:
1. You still did not deal with your moving screen problem, still pressing up does it;
2. It would be useful to know on which level I currently am, some indicator maybe?
3. I assume the game is not saving progress?
4. I just got stuck, because after warping to level 4 I accidentally fell down and without having green blocks turned on I cannot go up, so I guess it's a game over.

tadgamers responds:

For me on windows using firefox the screen does not move when using the arrow keys,
you can use the arrow keys, but it is designed more for wasd and phones.
You can press R or Esc to get back to the start of each level, I forgot to include that.
Thank you very much for playing and for your valuable feedback!

Ok, so what do we got here?
1. Don't trust the environment, traps may be everywhere;
2. Don't stop moving!
I like that! The only bad thing - and you need to polish it - is the hit detection. Hard rage games have to be fair, so this aspect is crucial. The hit detection just has to be nearly perfect and sometimes you got a feeling that it is pretty much off.

xristos responds:

Thank you so much for the 4 stars man!!!!

Interesting project! The only bad thing is that when I try to aim the cursor is just "jumping" around. The movement of the circle simply does not correspond with the movement of mouse cursor.

PS

Looks like the medals and scores are working, but only when you use original Flash Player or NG Player. Won't work on Ruffle.

clarkiagames responds:

Should be fixed now

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