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HerbieG

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I reached over 1000 points, but the game gave me only the first medal.

PS

Today I once again played the game, reached 1000, yet the game gave me only the second medal. I needed a third attempt to finally get the third one. Also while playing I clicked on "High Scores", button, but the tab did not switch which means that your game may be sending excessive requests to Newgrounds API.

The 10000 points medal may not be possible to obtain, because at this pace the game will likely disconnect from NG at that point unless you prevent that from happening.

Stopmations21 responds:

Hi, The problem is from a game engine extension
It is not very well programmed and that is why it gives these errors (The extension connects the game with newgrounds). I've been looking for a better programmed extension and I'm still at it

Thanks
-The game engine is GamemakerStudio-

The game definitely has a potential, isn't even that difficult, but the main problem is that the camera view from the back is very misleading and when you switch to the cockpit view you can barely see anything. Additionally sometimes you may be sure that you collected a gem, while you did not. Maybe add an indicator for this? Also the altitude meter would be useful. As for completing the story: maybe consider some checkpoints?

Gleb-C responds:

Thanks for the feedback. I will definitely take your comment into account when I make the next update.

Not bad. It only needs a reset button after "so much win" and adding arrow keys controls. I wonder what's the secret medal for? Any clue maybe?

You must have some kind of an error in your code, because medals 2 and 3 unlocked for me in the very same moment when I received the second secret medal. Oh - it may matter as well: the "fulp wait" indicator in the menu appears probably too late, after you activate Tankman.

gavmcool responds:

just patched the medal issue hopefully

Looks interesting, good to see you with another game, but I refuse to go further with it without being able to turn off that annoying flickering of the screen. It can really make the eyes hurt. Un-checking the "glow" setting does not change anything.

Jordio94 responds:

Thanks for trying it and letting me know. Been going back and forth on the glow, but if it feels like it's burning your eyes out, it definitely needs reducing. Got to keep people's eyes healthy!

I agree that the mechanics is annoying. The game lacks the most important thing: mid-air control.

2 things are a bit annoying: the fact that the character does not move with platforms and that you cannot shoot while falling.

The screen is a bit too high. And you need to add an option to turn off the particle effects/background, because the lag is just tremendous.

GraeBush responds:

Thank you for your feedback. Thanks to your advice, I have updated the game and added the ability to toggle this on/off in the options

1. Lower the screen, I had to ctrl- 3 times before being able to see the whole stage,
2. It reminds me of this game: https://www.newgrounds.com/portal/view/640146 but this one had much more features. Maybe you could get inspired by it?

iHardScore responds:

Thanks for the feedback!

1. Just changed the embed size to 75% the original, so now it should fit any screen :)

2. Since it was made for a game jam, The game definitely doesn't have as much content as we had originally planned. But we will definitely use that game for inspiration for a post-jam update.

Looks good, but I admit I would be happy if I could use arrow keys without having the screen move up-down (or add a full-screen option?). That would also deal with another problem: the screen is a bit too large.

Psonbre responds:

Thanks for the review! I'll update the game later today to add fullscreen

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